Valor Mortis Steam Deck Settings Guide
Valor Mortis is fully playable on Steam Deck. Tested presets, 40 FPS frame pacing, TDP power limits, and recommended controller configurations for optimal first-person combat.
Handheld Performance & Frame Pacing
Because Valor Mortis is a parry-centric first-person soulslike, stable frame pacing is far more critical than raw visual fidelity. A fluctuating 45–55 FPS introduces input latency variance that makes deflection windows feel inconsistent.
The sweet spot for both LCD and OLED Steam Decks is the 40 Hz / 40 FPS golden standard. It cuts frame time from 33.3ms (30 FPS) down to 25.0ms while saving substantial GPU headroom compared to 60 FPS, ensuring bosses with heavy particle effects do not trigger sudden slowdowns.
- Target framerate
- 40 FPS (40 Hz display)
- Resolution
- 1280x800 (Native 16:10)
- FSR scaling
- Quality / Balanced
- TDP limit
- 11W - 12W recommended
- Battery life
- 2h - 2h 45m (OLED)
- Verification
- Playable (Community tested)
Quick Setup Recommendation
Recommended In-Game Graphics Settings
Display & Scaling
- Resolution
- 1280x800 (Native)
- Window Mode
- Borderless Window
- Upscaling Tech
- AMD FSR 2 (Quality)
- V-Sync
- Off (Use SteamOS Cap)
- Motion Blur
- Off (Clarity)
- Field of View (FOV)
- 90° (Balanced)
Quality Presets
- Texture Quality
- Medium
- Shadow Quality
- Low (Huge GPU Saver)
- Post-Processing
- Medium
- Volumetric Fog
- Low
- Ray Tracing
- Disabled (Essential)
- Anisotropic Filtering
- 4x
Handheld Controls & Assist Tweaks
Recommended Steam Input Configuration
Because first-person sword fighting requires active turning while attacking, map rear grip buttons (L4/R4) for essential utility actions:
- R4:Dodge / Sprint (Keeps thumb on the right stick for camera tracking)
- L4:Heal / Amber Flask (Instant emergency use without releasing movement)
- L5/R5:Quick Cast Transmutation magic & Blunderbuss alternate fire
Essential Accessibility Toggles
Under the in-game Gameplay menu, enable these two assist options for comfortable handheld play:
- ✓Target Lock: Essential on a handheld screen to prevent losing track of hyper-mobile bosses.
- ✓Combat Assist: Magnetizes melee swings toward locked targets, compensating for analog stick precision limits.
- ✓Instant Restart: Bypasses death sequence animations to get back into boss attempts immediately.